/* 
 * File:   constants.h
 * Author: brunoslr
 *
 * Created on 16 de Setembro de 2009, 13:36
 */
#include <stdio.h>
#include <stdlib.h>
#include <GL/glut.h>
#include <X11/Xlib.h>
#include <time.h>
#include <unistd.h>
#include "SOIL/SOIL.h"
#ifndef _CONSTANTS_H
#define	_CONSTANTS_H

const double WIDTH = 6.40;
const double HEIGHT = 4.80;
const double BOTTOM = 0.5;
const double LARGURAJOGADOR = 0.30;
const double ALTURAJOGADOR = 0.20;
const double ENEMYWIDTH = 0.30;
const double ENEMYHEIGHT = 0.20;
const int nFramesExp = 7;
const double yellow[3]={0.8,0.9,0.2};
const double white[3]={1.0,1.0,1.0};
const double blue[3]={0.0,0.0,1.0};
const double red[3]={0.90,0.0,0.0};
const double purple[3]={0.80,0.4,0.80};

struct Stars{
    double x, y,r,g,b;
    short int draw;
};

#endif	/* _CONSTANTS_H */
